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Friday, 5 June 2026
quote [ "I've never seen a character like mine," says Gourrier. "It's a rarity. It should be the biggest indicator or guidepost that so many people are moved by this one particular character. Why shouldn't there be more? Shouldn't [games] reflect the world around us?" ]
Great read on Teen Vogue on representation and technicality. Via Jank.
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Thursday, 4 June 2026
quote [ Trapped inside a one-billion block simulation generated by Euler's Number. Subvert the Matrix, mine anomalies, and break the encryption. ]
First Rule: Be excellent to each other.
6 Degrees of Freedom Voxel Mining MMO.
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Tuesday, 26 May 2026
quote [ Perceptual uniqueness is the real metric, and it?s darn tough. ]
Intelligent musings on procedural generation vom 2016 Tumblr via Rock Paper Shotgun's Jank's Sunday Papers. It's Dwarf Fortress' devlog all over again.
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Friday, 15 May 2026
quote [ reviews can mean a lot to smaller developers, so I'm gonna put out a little call to action. ]
This is the good type of snowball schema where people recommend each other games and support smaller devs.
Note that this links to a Bluesky aggregation tool ? you might want to check on the original feed which has a little more recommendations. Also, I didn't know you can follow people's reviews on Steam, some people do this very diligently.
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Monday, 11 May 2026
quote [ please don't let this become my most popular project ]
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Saturday, 2 May 2026
quote [ A free daily music word puzzle. Crack cryptic clues to reveal the artist, song, or album. One puzzle every day ? like Wordle, but for music! ]
Ghostly tunes, in a cryptic song,
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Tuesday, 28 April 2026
quote [ Upgrades to SNES graphics and sound go way beyond the typical screen filtering. ]
This is a whole new ZSNES written from scratch by the developers of the original ZSNES. Time to replay Super Metroid, amiright?
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Tuesday, 21 April 2026
quote [ A meditation on the game of Solitaire and its endless variations, which go well beyond what you can find in Windows 3.1. ]
Playin' solitaire 'til dawn with a deck of 51
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Wednesday, 15 April 2026
quote [ During InterfaceX26 we are celebrating Fake OS games, bringing together 150+ developers to spotlight the genre. We are making our games easier to discover by coordinating a community push to tag them all on Steam. Alongside that effort, the event features a week-long sale and a live showcase of brand new games. ]
An interesting initiative: devs asking players to tag their games with a new, made-up meta-tag Fake OS. Several games come to my mind that fit this scheme, they also offer some helper on their propositions.
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Monday, 13 April 2026
quote [ This is the original soundtrack for the game Distributrains. This music was sequenced using Cakewalk 3 and Anvil Studio 2002 on a personal computer from 1998 [?]. The soundtrack is meant to induce a flow state during each cycle, while simultaneously enhancing the player's intuitive sense of time on repeated playthroughs [?]. ]
Someone requested the soundtrack on the game's itch.io page as a zoning out helper ? the actual game is hailed as "an awesome middle ground between OpenTTD's janky half-baked systems and Factorio's life-consuming complexity" in the comments. It's $8.03 on itch and it's sole creator has a repair blog with retro tech dumpster dives going on.
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