quote [ The story of a 13-year-old gamer crashing the NES version of Tetris in a record-setting run is one of the best stories we have going right now. ]
Mikhail_16 said @ 9:35am GMT on 7th January
Let's recall that a lot of early games never had endings. They just got faster and faster until user can no longer keep up simply ran out of pre-coded levels (exactly like Pacman). The intention of developers wasn't some sort of a goal, but instead the goal was to play. Also, yes, we are getting old.
The tetris rom has been beaten several times with AI/Code doing the movements and supposedly this is the first time it was accomplished by a human. Mikhail_16 said @ 9:36am GMT on 7th January
Let's recall that a lot of early games never had endings. They just got faster and faster until user can no longer keep up simply ran out of pre-coded levels (exactly like Pacman). The intention of developers wasn't some sort of a goal, but instead the goal was to play. Also, yes, we are getting old.
The tetris rom has been beaten several times with AI/Code doing the movements and supposedly this is the first time it was accomplished by a human. <-- Entry / Current Comment Mikhail_16 said @ 9:35am GMT on 7th January [Score:1 Informative]
Let's recall that a lot of early games never had endings. They just got faster and faster until user can no longer keep up simply ran out of pre-coded levels (exactly like Pacman). The intention of developers wasn't some sort of a goal, but instead the goal was to play. Also, yes, we are getting old.
The tetris rom has been beaten several times with AI/Code doing the movements and supposedly this is the first time it was accomplished by a human.