Saturday, 21 November 2020
quote [ Equipped with a high-frequency inertial measurement unit and two LCD screens, the Sega VR headset shares a lot of fundamental design with today’s VR headsets. That design was nothing short of revolutionary when Sega officially unveiled the unit to journalists and retailers in 1993, promising to break new ground on the frontier of virtual reality. They miraculously hit their $200 target thanks to technology licensed from a start-up company called Ono-Sendai, whose patented tracking solution could be manufactured for just $1. ]
When I was a kid trying to get into VR, one of the DIY methods for immersion was hacking the SEGA 3d glasses for use with a PC. I never got to do it, but SEGA always seemed to have that extra bit of hardware and research in their back pocket.