Thursday, 2 May 2019

Disney's Practical Guide to Path Tracing

quote [ Path tracing is a method for generating digital images by simulating how light would interact with objects in a virtual world. The path of light is traced by shooting rays (line segments) into the scene and tracking them as they bounce between objects. Path tracing gets its name from calculating the full path of light from a light source to the camera. Light can potentially bounce between many objects inside the virtual scene. As a ray of light hits a surface, it bounces and creates new rays of light. A path can therefore consist of a number of rays. By collecting all of the rays along a path together, the contributions of a light source and the surfaces along the path can be calculated. These calculations are used to produce a final image. ]

So I was doing some VR dev research and stumbled on some Disney animation studio guides/behind the scenes videos that are pretty interesting. Grabbed all I could and shoved them into a playlist to check out later.
[SFW] [art] [+3 Interesting]
[by steele@12:18amGMT]

Comments

5th Earth said @ 11:32am GMT on 2nd May
I've always heard it called Ray Tracing.
spazm said @ 6:39pm GMT on 2nd May [Score:2 Informative]
Same here. Found this article which explains the difference quite nicely. TIL!
steele said @ 1:43pm GMT on 2nd May
Same here, but then I've always been on the dev side, not the artsy side.
mechanical contrivance said @ 2:23pm GMT on 2nd May
You don't know the power of the dev side.
steele said @ 5:31pm GMT on 2nd May
I feel like i do though?

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