Sunday, 17 January 2021

Why the bottles in Half-Life: Alyx look so dang good

quote [ The bottles are not transparent. But they look transparent, because Alyx is pulling the cube map for your approximate coordinates, and projecting that pre-baked image onto the side of the bottle you’re looking at. It shows you a distorted view of the space, but it’s a wild illusion that absolutely works. ]

Interesting deduction of shader fakes in simple English.
[SFW] [Virtual & Augmented Reality] [+4 Interesting]
[by Paracetamol]
<-- Entry / Comment History

cb361 said @ 7:41am GMT on 18th January
You can come and complete that section for me, then.

The bit that got me was when I had Jeff safely trapped in a meat locker, but then realised that I had to let it out so that I could go in and complete the puzzle. What, did Valve just "acquire" Frictional, to obtain their industry leading Make-the-Player-Shit-Themsleves technology?

Acually, it wasn't as bad as I expected. Knowing Valve, the AI was probably heavily scripted to give an illusion of threat while mostly avoiding killing the player. Unlike, say, Alien Isolation where the AI is famously fair.


cb361 said @ 7:46am GMT on 18th January
You can come and complete that section for me, then.

The bit that got me was when I had Jeff safely trapped in a meat locker, and felt safe for the time being. Then I realised that I had to let Jeff out so that I could go in and complete the puzzle. What, did Valve just "acquire" Frictional, to obtain their industry leading Make-the-Player-Shit-Themsleves technology?

Acually, it wasn't as bad as I expected. Knowing Valve, the AI was probably heavily scripted to give an illusion of threat while mostly avoiding killing the player. Unlike, say, Alien Isolation where the AI is famously fair.


cb361 said @ 7:51am GMT on 18th January
You can come and complete that section for me, then.

The bit that got me was when I had Jeff trapped in a meat locker. I felt safe for the time being, even though I assumed he would pop up again later in the chapter. Then, I realised that I had to open the meat locker door and sneak in to complete the puzzle. What, did Valve "acquire" Frictional, to obtain their industry leading Make-the-Player-Shit-Themsleves technology?

Acually, it wasn't as bad as I expected. Knowing Valve, the AI was probably heavily scripted to give an illusion of threat while mostly avoiding killing the player. Unlike, say, Alien Isolation where the AI is famously fair.



<-- Entry / Current Comment
cb361 said @ 7:41am GMT on 18th January
You can come and complete that section for me, then.

The bit that got me was when I had Jeff trapped in a meat locker. I felt safe for the time being, even though I assumed he would pop up again later in the chapter. Then, I realised that I had to open the meat locker door and sneak in to complete the puzzle. What, did Valve "acquire" Frictional, to obtain their industry leading Make-the-Player-Shit-Themsleves technology?

Acually, it wasn't as bad as I expected. Knowing Valve, the AI was probably heavily scripted to give an illusion of threat while mostly avoiding killing the player. Unlike, say, Alien Isolation where the AI is famously fair.




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